top of page

These are all the final assets I have made using adobe Illustator and Photoshop. I scanned a lot of sketches from my sketch book which I was happy enough with each objects final design and then imporved the outlines and details in said software.

These are all the final assets I have made using adobe Illustator and Photoshop. I scanned a lot of sketches from my sketch book which I was happy enough with each objects final design and then imporved the outlines and details in said software.
Here is the street tile map for the town level for my game. These tiles will serve as the boundaries that the player can walk on the map as well as the roads and paths as well. I will use another tile map for the buildings which the player can not walk over.





These are some of the assets I will add to my game which are either static (not movable) and movable objects. the bus shelter, road sign, wooden fence and bench are static and will have collision so the player cannot walk over or attack them. Where as bins, card boxes and fire hydrants can be attacked.
bottom of page